Step-by-step setup
Build the modpack
Pick a Minecraft version and loader (Forge, Fabric, NeoForge, Quilt), add mods from Modrinth/CurseForge or upload your own .jar files and configs — you can even import a whole modpack archive.
Add a server
Attach a connection address to the modpack. You can have several servers — all in one launcher.
Brand the launcher
Name, logo, background and project colours, premium templates. The output is a ready launcher under your brand.
Ship it to players
Download the launcher and hand it to players. After that just change the modpack — the launcher pulls the changes file-by-file on the next start, no full re-download.
Video walkthrough
A real screen recording of working in Spixy: building a branded launcher with mods and auto-updates in a few minutes.
Features
Your own launcher, no code
A branded launcher with your logo and file icon.
Over-the-air updates
Change a mod and players get just that file, no rebuild.
Mods from the catalogs
Modrinth and CurseForge are built in, dependencies resolve themselves.
No VPS to rent
Spixy stores and delivers the modpack for you.
Multi-server
One launcher — as many project servers as you like.
Build protection
Manifests are signed, player devices are bound, a ban revokes access.
Questions and answers
Do I need to write code (C#, Java, Python) to create a launcher?
Not necessarily. You can write your own launcher from scratch in C#/.NET, Java or Python (e.g. with minecraft-launcher-lib) — but it's slow and needs development skills. If you own a server and just want the result, it's faster to build the launcher in a ready no-code service.
What are Minecraft launchers written in?
Usually C# (.NET) for Windows, sometimes Java or Python. That's the developer path. The alternative is a no-code builder like Spixy: you get a ready launcher without a single line of code.
How long does it take to create a launcher?
Writing and debugging your own launcher in code takes anywhere from days to weeks. In Spixy the first working launcher is built in about 5 minutes.
Do I need to know how to program?
No. Everything is done in the dashboard with the mouse: build the modpack, brand the launcher, download the file. No code.
Do I need my own server/VPS to distribute it?
No. Spixy stores and delivers the modpack and updates to players. You only need the game server where the game itself runs (any Minecraft hosting).
How do players get mod updates?
Over the air and file-by-file: change one mod and the player's launcher downloads only that file on the next start. No need to re-download the launcher.
How much does it cost?
There's a free plan forever: a launcher, 1 server, a modpack up to 200 MB. Pro unlocks up to 5 servers, a modpack up to 5 GB, your own website with a shop and player login via Discord.
Which loaders are supported?
Forge, Fabric, NeoForge and Quilt, plus mod imports from Modrinth and CurseForge.
Can I create a Minecraft launcher for my server for free?
Yes. On Spixy's free plan you can create a Minecraft launcher for your server with mods and auto-updates: 1 server, a modpack up to 200 MB, your own launcher with a logo — forever and with no card.
Spixy is a builder where you can create a Minecraft launcher for your server with no code: your own launcher, over-the-air modpack updates, a website with a donation shop, an RCON panel and player login via Discord. You can start for free and with no card.
Now set up your project
Start with a free account. Plan features and limits are listed on the home page.
